Zhegre |
Details | |||
Class: | Race: | Alignment: | Deity: |
Cleric | Dwarf | Mt. Celestia | Tharmekhul |
Level: | Size: | Age: | Gender: |
5 | Medium | 64 | Male |
Height: | Weight: | Eyes: | Hair: |
4'6" | 160lb | Dark brown | Red-brown |
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Weapons | ||||||||
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
Dwarvencraft. Cost, 2612gp. | ||||||||
Dwarvencraft. Cost, 606gp. |
Armor | ||||||||
Armor | Type | Bonus | Penalty | Max Dex | % Failure | Speed | Weight | Special |
Full Plate | Heavy | +1 | -6 | +1 | N/A | 20 | 50 lbs | Dwarvencraft. Cost, 2800gp. |
Feats & Special Abilities | |
Feat / Ability | Description/Notes |
Turn Undead | Good cleric class ability. |
Domain Granted Power: Fire | (Su) Turn water creatures; rebuke, command, or bolster fire creatures. 3/day. |
Proficiency: Warhammer | Granted power of War domain; favored weapon of Tharmekhul. |
Weapon Focus: Warhammer | Granted power of War domain, Tharmekhul. |
Two-Weapon Fighting | Starting feat. Rodina's native fighting style uses hammer and sickle. |
Helping Hand | (3rd level feat; See PSCS.) +1 to Heal checks (included below); +1 caster level for healing spells. |
Dwarven racial traits | Base land speed 20 ft but maintained under heavy encumbrance, Darkvision 60ft, stonecunning, stability, +2 save vs. poison, +2 save vs. spell, +1 to attack orcs and goblinoids, +4 to AC vs. giants, +2 to Appraise stone or metal items, +2 to Craft stone or metal items. |
Skills | ||||||||
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Diplomacy | Cha | +8 | +0 | 8 | +0 | |||
Heal | Wis | +12 | +3 | 8 | +1 | |||
Craft (weaponsmithing) | Int | +11 | +3 | 8 | +0 | |||
Knowledge (the planes) | Int | +11 | +3 | 8 | +0 | |||
Bluff (cc) | Cha | +1 | +0 | 1 | +0 | |||
Sense Motive (cc) | Wis | +4 | +3 | 1 | +0 |
Spell List | |||||||
Name | Level | Ready? | Count | Cast Time | Range | Save | Description/Effect |
0-level | - | no | - | - | - | - | Usually Detect Magic, Mending, Purify Food and Drink, Read Magic, Resistance. |
1st-level | - | no | - | - | - | - | Usually Bless, Comprehend Languages, Detect Evil, Shield of Faith. |
2nd-level | - | no | - | - | - | - | Usually Augury, Lesser Restoration, Resist Energy. |
3rd level | - | no | - | - | - | - | Usually Dispel Magic, Magic Circle Against Evil. |
Choices from Domains | - | no | - | - | - | - | Usually Burning Hands (Fire 1), Spiritual Weapon (War 2), and Magic Vestment (Fire 3). |
Daily Allotment | - | no | - | - | - | - | These entries describe Zhegre's typical spell choices on an adventuring day. Zhegre presently has a daily allotment of 5 orisons, 4 1st-level spells plus a domain spell, 3 2nd-level spells plus a domain spell, and 2 3rd-level spells plus a domain spell. |
Gear | |||
Gear | Location | Weight | Description/Special |
Explorer's outfit | Worn | N/A | Free starting outfit. |
Handy Haversack | Worn(back) | 5lbs | Cost, 2000gp. |
Holy symbol, silver | Worn | 1 lb | Cost, 25gp. A medallion of Tharmekhul's holy symbol: a hammer wreathed in flames. |
Belt pouch | hip | 0.5 lb | Cost, 1gp. |
healer's kit | Haversack | - | +2 to Heal checks. 10 uses remain. Cost, 50gp. (1 lb when not in haversack.) |
Artisan's Outfit | Haversack | - | Spare outfit. Cost, 1gp. (4 lbs when not in haversack.) |
Waterskin | Haversack | - | Cost, 1gp. (4 lbs when not in haversack.) |
Bedroll | Haversack | - | Cost, 0.1gp. (5 lb when not in haversack.) |
Rations, trail (4 days) | Haversack | - | Cost, 2gp. (4 lb when not in haversack.) |
Everburning torch | Haversack | - | Cost, 110 gp. (1 lb when not in haversack.) |
Soap | Haversack | - | Cost, 0.5gp (1 lb when not in haversack.) |
Silk rope, 50' | Haversack | - | Cost, 10gp. (5 lb when not in haversack.) |
Climber's kit | Haversack | - | Cost, 80 gp. (5 lbs when not in haversack.) |
Vial | Haversack | - | Cost, 1gp. (0.1lb when not in haversack.) |
Ink, inkpen, 5 sheets paper | Haversack | - | Cost, 10.1gp. |
Flint and steel | Pockets | - | Cost, 1gp. |
Holy water | Pockets | 1 lb | Cost, 25gp. |
Apartment | Sigil | - | Zhegre's simple apartment in Sigil in the Clerk's Ward. Always paid up for a few months. (15 gp/month, 2 months' deposit, several months advance: say 90gp.) Sundries in apartment include Average lock, masterwork artisan's tools, cleric's vestments, cold weather outfit, spare (standard) warhammer and sickle, and all the basic impedimenta of life (food, furniture, lamps, hygiene items, 10gp in small silver and copper, etc.). Estimate 150gp for these; total cost, 240gp. |
Incense, rune tokens | Haversack | - | Focus and material component for Augury spell. Cost, 50gp. |
Treasure/Money | ||||
Item | Location | Value | Weight | Description/Special |
8pp, 24gp, 2sp, 10cp | belt pouch | 104.3gp | 0.88lb | Remaining wealth. (He gave away 200gp! ^_^ ) |
4 small gems | belt pouch | 70gp | 0.08lb | A small, 40gp polished sphere of jet and three decent (10gp) specimens of lapis lazuli, malachite, and obsidian. |
5 munch points | Chronias | Infinite | None | Remaining tally of munch points. |
Experience | |||
Current | Next Level | ||
10000 XP | 15000 XP |
Description |
Ruddy
from long hours before the forge and planar travels, a sturdy,
red-bearded dwarf in an array of battle gear eyes you weighingly. He
wears prominently a medallion bearing the holy symbol of Tharmekhul, a
warhammer wreathed in flames. ----- Notes for GM: Attribute build notes: Attribute points: 4/6/4/6/8/4 Munch points spent: 1 in Dex, 1 in Int, 1 in Wis Racial alteration: +2 Con, -2 Cha. 4th level bump was Int. Zhegre has selected Tharmekhul's Fire and War domains. He has elected to turn undead and spontaneously cast cure spells. He prays at dawn. Zhegre's Knowledge (the Planes) specialties are the planes where he has spent the most time away from home: the Plane of Earth, and the Outlands. Zhegre's languages are Rodinan Common (an accented but understandable dialect of Planar Trade), the Dwarven racial tongue, and Terran (from the dwarf list) and Celestial (from the cleric list) as bonus languages. "Dwarvencraft" is an upgrade to the "masterwork" descriptor (DC 22) and can be found in Races of Stone or in the web excerpts at http://www.wizards.com/default.asp?x=dnd/ex/20040807a&page=6 . Dwarvencraft weapons cost +600gp, and armor or shields cost +300gp; this includes the cost for making it masterwork, which it also is. In addition, it gains hardness +2, hp +10, and +2 on all saving throws. The combat stats assume he is wearing his +1 full plate and using both the listed weapons (both have +1 to attack, the hammer from magic and the sickle's "magic" from masterwork); if only using one, the -2 disappears. The damage listed for the weapons includes magic bonuses and strength bonus. |
Personality |
Zhegre's
a stock-sturdy dwarf with his beard in trim, as they say. He's a
chipper crusader who will doubtless end up as a satisfied petitioner on
Mt. Celestia some day. He feels strongly about duty -- to clan and
race, to god and pantheon, to making the multiverse a better place in
general. He has a bit of dwarvish gruffness, but he's always willing to
help out a basher in need, and he worries less about payback than
Ring-Givers sometimes do. He tries to be slow and careful, with an eye
to detail. When battle presses, he strides forward in the inimitable
native Rodinan style swinging his hammer and sickle, singing Dwarven
songs of the glorious Fatherland: o/) Nam silu dayot nasha vernost Otchizne. Tak bylo, tak yest i tak budet vsegda! o/) |
Background |
Zhegre
is from Rodina, a colony of dwarven clans that give great weight to the
teachings of
Tharmekhul(http://www.wizards.com/default.asp?x=dnd/ex/20040807a&page=1),
the demigod of the dwarven pantheon who assists Moradin at the forge.
Rarely accorded much status, this deity teaches humility, helping
others, and pride in craftsmanship as opposed to the accumulation of
wealth. Rodina puts these ethics to work in society, keeping the
colony's resources and many of its industries communal. It's not for
all dwarves -- the kids are given a rumspringa at adulthood, to better
their education and give them an honest opportunity to evaluate their
way of life before choosing to stay a citizen of Rodina -- but many do
like it, and the colony is growing through prosperity and immigration. Not many of Tharmekhul's clergy go adventuring, but Rodina naturally boasts a surplus of his clerics, more than are needed to tend the forges in Moradin's temples, so they are often the ones Rodina chooses to scout expansion sites and advertise the homeland. Zhegre is one of those clerics, sent to explore, spread the word of Rodina's way of life, and serve as Tharmekhul may require. It was on this journey that he traveled first to the Inner Planes and later to the Outer, opening his eyes to the wide multiverse. He maintains a correspondence with home via rather expensive post and has been thinking about seriously hunting for a site to colonize, but to be honest, Zhegre's taken a liking to wandering around the planes helping folks out. With that sort of outlook, there always seems to be another quest around the corner: take this Spirelight business, for instance... |